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Educational Escape Rooms
If you want to engage your students more thoroughly in the learning process, it is a good idea to use escape rooms as one of your teaching methods. A lesson transformed into an adventure creates a perfect environment to make learners of all ages practise their cooperation and other social skills, develop creative and critical thinking, improve problem solving skills. When knowledge, experience and communication are combined with a reasonable amount of competition and emotions, students find it easier to understand and remember the material. For a more detailed presentation of the topic go to HERE
Using 3D printing to modify your classroom
Transform your lesson so your students can learn to cooperate, develop creative and critical thinking, improve problem solving skills and have fun using modern technology. In this example students learn how to use a 3D printer and how to use it resources carefully as they can only print a limited number of different shapes, so they need to plan in advance.
Online quiz games for students
Online quiz apps such as Kahoot! and Quizzizz can turn your class into a very amusing game-arena. Learn more @https://kahoot.com/ & https://quizizz.com/
Flipgrid is a great app to promote key competences in the classroom. However, as all digital tools, it should be used in alliance with SAMR model in order to enhance learning. This video gives you a glimps of how you could incorporate Flipgrid into your own classroom.
Creating a Solar System in GeoGebra
GeoGebra is an interactive mathematical software program for learning and teaching mathematics and science from primary school up to university level. GeoGebra brings together geometry, algebra, spreadsheets, graphing, statistics and calculus in one easy-to-use package.
Developing key competences in the classrooms, including ICT skills, can be enhanced by the way our classroom is set up. Watch the video to get some tips on how to organise your classroom in a modern learner-cantered approach.
Project-based learning activities with Minecraft
Teachers can integrate Minecraft in remote learning to keep students engaged. It helps teachers and students to stay connected to the classroom.
In project-based learning activities can be used Minecraft with the students whether they are in school, at home or in another remote learning environment.
Using Moodle in SAMR model
This is a short video presentation of using a Moodle based LMS called LOOPS in secondary school Pitagora. Visit the platform HERE